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View Full Version : UC vs AU Gundam Battle


Randomperson
04-14-2008, 06:45 AM
The Universal Century, Gundam's Original Timeline vs all other Timelines, the Alternate Universes!

UC Team:

Amuro Ray (BC) - Hi Nu Gundam
Judau Ashta (ZZ), Kamille Vidan (Movie) - Mega Zeta Gundam
Usso Evin - V2 Gundam AB
Kincaid Nou - Crossbone Gundam X1 Full Cloth
Loran Cehack - System-99 Turn A Gundam
Yurii Ajissah - Zephyr Phantom Gundam REON mk II
Musha Gundam (SD) - Musha Gundam


AU Team:

Setsuna F. Seiei - Gundam Exia GN Arms Type E
Kira Yamato - Strike Freedom METEOR
Lowe Guele - ASTRAY Red Frame Powered Gerbera Straight
Heero Yui (EW) - Ad Hoc MO-V Hybrid Gundam with TBR
Garrod Ran, Tifa Adil - Gundam Double X G-Falcon
Domon Kasshu - God Gundam Fuunsaiki
Zero/Fenn - Zero Custom The Knight of Silver Wings


Notes:

-CC counts as UC for this battle (It appears in some UC timelines and Turn A appears in G Generation Spirits)
-UC may have its non-canon Sidestories
-SD Gundam Sengoku Den counts as UC, but SD Gundam Force as AU (they have Leos).
-Amuro is from Beltorchicka's Children and cannot be harmed at all before losing his will to live in some way except by God or Zero's Hyper attacks (they are emotion-based), though his unit can theoretically also be harmed by collateral damage from Musha's Hyper Moves. He is automatically invulnerable to everything else and may use his Ultimate Bazooka without connecting it to Ra Kairam (because its not there).
-Kamille is from the movie and survives the Gryps Conflict without mental damage.
-Mega Zeta is like an verpowered ZZ Gundam, it is from Mobile Suit vs Giant God and was originally piloted by Amuro (and Judau). It may perform G-Fortress Crash (inspired by Kamille)
-Crossbone Gundam X1 holds the Peacock Smasher and Muramasa Blaster initially, though it also carries a Zanbuster with a nuke loaded.
-Turn A can perform Moonlight Butterfly by itself, but it will hurt BOTH sides.
-Zephyr Phantom mk II can disable all of the following systems: PX System, Z.E.R.O. System, DRAGOON system and Flash System, but also cancels Psycommu System, Psychoframe, Biosensor and Zephyr Phantom System as well. During overcharge, Yurii may hijack one of them instead. The hidden Mega Particle Cannon is visible once used.
-Musha Gundam is the SD version from SD Gundam Sengoku Den, NOT the one from Gundam Musou, meaning it has its ultimate moves (Naginata Hurricane, etc.)
-Heero's unit is the combined Gundam at the end of the G-Unit sidestory, it holds his Twin Buster Rifle instead of Griepe's Buster Cannon and has the PX system AND the Z.E.R.O. system at the same time. It has the speed provided by L.O. Booster, Aesculapius' Close Combat Armor and Griepe's Anti-Beam Shields.
-Tifa can use the Flash system for Garrod, The Satellite Cannon is disabled while G-Falcon is docked.

CincauAsuka
04-16-2008, 04:33 AM
I don't actually understand what kind of gundam's are being used in this poll.
But I would be a great battle if they all really fight.

ichipachi
04-18-2008, 12:03 PM
u.c. of course

p.s. mahq.net has everything

Randomperson
04-19-2008, 09:06 AM
Not really, MAHQ doesn't have:

-Crossbone Gundam X1 Full Cloth (though they have normal crossbone X1)
-SD Musha Gundam
-Zero the Knight of Silver Wings

They also lack info proper over Zephyr Phantom mk II and the Gundam I gave Heero, maybe I should add their abilities in detail.

Firelink10
10-27-2008, 03:50 PM
Amuro is on UC. They win, add in Char then it's a FLAWLESS VICTORY

Saga-sama
10-27-2008, 03:52 PM
char

nuff said

but also add amuro - kamille and with gundam ZZ op anime janai playing in the background = flawless victory FATALITY!!

Firelink10
10-27-2008, 04:00 PM
Add in Bright with a Gundam FATAL KO!

Saga-sama
10-27-2008, 04:02 PM
loooool also add quatro :P 2 chars = instant wins

Biolink
11-20-2008, 06:17 PM
UC BY FAR

Turn-A Gundam by itself could take on all of the AU Gundams listed.

Moonlight Butterfly is the answer to everything.

I'll have to dig up the info, but Loran didn't even use Turn-A Gundam to half of it's capacity. It's laser at full power is as strong as a colony laser, among other thing's. I'll see if I can get all that info like right now.

Biolink
11-20-2008, 10:06 PM
Here is that list of the Turn powers.

Turn A:
-Physical ammunition cannot damage its armour (seen in-series)
-Beam weapons are deflected by its I-field (seen in-series)
-Can teleport (seen in-series)
-Can warp its attacks (can warp a beam shot directly INTO a cockpit)
-Beam rifle at maximum power is stronger than a colony laser
-Regeneration (seen in-series)
-System Turn A's chest's multipurpose silo can summon weapons (hinted at in-series)
-The teleportation system makes it possible for, as long as there are nanomachines available at all, regenerate everything entirely, including the PILOT

Turn X:
-Turn X was created by the newtypes who left Earth (hinted at in-series)
-DG cells were used in its creation (hinted at in-series)

The Brothers Together:
-Turn-types were created for interplanetary war (seen in-series)
-Loran and Gym weren't even using 5% of their power, according to the novels.
-The Moonlight Butterfly that destroyed Earth's civilization was at 20% power (seen in-series)
-The Moonlight Butterfly at 100% output can cover everything from Earth to Jupiter