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#1741
Old 06-27-2010, 07:01 AM
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Listening to what Shearer is saying on the BBC. These decisions can lead to teams being relegated, teams going out of Champions League, teams going out of the fucking WORLD CUP and they insist on not spending 2 seconds to check. They use it in the NBA, doesn't hold things up at all. They use it in tennis with small balls going at much higher speeds and it works fine. There are NO reasons to not use replays.
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#1742
Old 06-27-2010, 07:02 AM
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England should have conceded at least 2 more, the 2-1 has changed the game but the dissalowed goal was disgusting, Blatter will keep football to the stone age regardless and diregard what 99% of people want, its embarrasing for football with the money it makes and doesn't even have technology.

Fifa's moto "fair play" my ass.

Doesn't change the fact that England need to play miles better than what they did 1st half, otherwise they might as well start packing.
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#1743
Old 06-27-2010, 07:07 AM
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Quote:
Originally Posted by Maszrum View Post
If they will score more- I don't think anyone will care or do something about that mistake. But if the result will be the same...maybe, maybe. I doubt that FIFA will move ass to do anything anyway though.
I agree, it's a shame though, regardless of the final score that incident should be looked into and although no change to this match score can happen, changes should be made to ensure this doesn't happen in future.
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#1744
Old 06-27-2010, 07:08 AM
Hisagi_Chan
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Oh off the bar. Bit lower and it would have been a cracking goal.
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Jakarru Kami no kashira (Head of the Jackal God)
Spoiler:

Sealed state:
Spoiler:
Jakarru Kami no Kashira is a 33" long Katana with a 28" blade and 5" hilt. The blade is black and curved more than usual, causing it to resemble a large sickle or hook on a shepherds crook. The Guard is a vibrant gold coloured octagon with Ankh's etched in to both sides at half centimetre intervals. The hilt of the katana is black to match the blade but wrapped neatly in a white, bandage like, material and topped in a gold coloured pommel cover.On the butt of the pommel cover is a small carving of a Jackals head.


Inner World:
Spoiler:
The inner world is a desolate landscape of what seems to be white sand and rock. On closer inspection however the sand is revealed to be natron, a salt-like substance used to preserve mummies, and the rocks are the lower half of unused Canopic Jars made of calcite. A vicious wind blows through the landscape at all times, constantly changing the terrain and weighing the visitor down with a sense of dread caused by the thought that they may not escape. There is only one way in and out of this world and that is a black door, edged in a gold light, that is constantly changing position. Jakarru Kami no Kashira refers to the door as "The Souls Entrance" and only he is able to lead you to the door and to freedom.


Spirit:
Spoiler:
The spirit of Jakarru Kami no Kashira is a small black jackal with a bandage around the neck, tied in to a bow. He is extremely silent and only speaks when he feels it is necessary for him to do so. His stare is somewhat unnerving, as if he is constantly weighing you up and deciding where to place you on his list. In stark contrast to his surroundings he is active all day, though more so at dawn and dusk, constantly gathering Natron and weighing it on his front paws. His calm demeanour and wise words earn him great respect and he will return that respect if he deems you worthy enough. The greatest form of respect he shows is allowing you to leave the inner world by guiding you to the door.


Shikai Release Command: Anatatachi wa hakaru, Jakarru Kami no Kashira (Weigh them, Head of the Jackal God.)

Appearance:
Spoiler:
Jakarru Kami no Kashira changes in to a spiked black wooden flail. It is made from two pieces of wood that are attached by a white 3" chain, like an overly large nunchuk, and are extremely durable. The handle (For lack of a better word) is 1.5m long and 1.5" in diameter. The spiked piece of wood is 1m long and 1.5" in diameter. It is covered in gold coloured metal spikes that are spaced half an inch either side and run down to the end of the wood. The tip of the spiked piece is curved upwards slightly to form a crude tearing or grappling hook.


Abilities:
Spoiler:
In Shikai, Jakarru Kami no Kashira gains the ability to increase or decrease the power of its attacks by altering the weight of the spiked pole on the flail. The heavier the spiked pole becomes, the more damage is caused but it becomes harder to wield. The maximum the wielder can carry effectively is 135lbs (roughly 61kg) though it can go higher. The only time the maximum weight would be used is if the opponent was significantly larger than the wielder.

Zenrei no Kachi (Worth of one's whole soul)

This ability allows Jakarru Kami no Kashira to peer in to the opponents soul and weigh it against the feather of truth. If the soul is lighter than the feather by a great deal then any damage caused by Jakarru Kami no Kashira will be miniscule, even if the wound would normally kill. The heavier the soul the greater the damage and if the soul is heavier than the feather by a great margin even the smallest cut can be turned in to a life threatening injury.

When this ability is used the wielder can see the soul being weighed by Jakkaru Kami no Kashira as a ghostly image in front of the opponent and can be seen by both opponent and wielder. It depicts Jakarru Kami no Kashira with a set of scales placed in front of him. On the right hand scale is the feather of truth and on the left hand scale is a blue light in the shape of a heart, representing the opponents soul. Once the soul is measured Jakarru Kami no Kashira returns to the inner world with the scales and feather of truth. In shikai the complete form of the opponent is needed to be seen, even if only for a second, in order for the soul to be weighed.


Bankai: Jakarru Kami no Genri (Fundamental truth of the Jackal God)

Activation:
Spoiler:
The wielder holds the flail horizontally across the chest and calls Bankai. There is then a flash of gold light and the Bankai is revealed.


Appearance:
Spoiler:
The flail becomes a two headed axe on a gold coloured shaft, approx. 1.8m in length and 1.5" in diameter. The axes are positioned on each end, like the heads of a shovel, and crescent shaped. They're both a gold colour to match the shaft and engraved with a black Jackal head on each flat side. Approx. 14" in diametre they are razor sharp and extremely light, allowing for a faster swing or slash.

The wielders head becomes encased in a black metal mask in the shape of a Jackal head. They are covered from the base of the neck, all the way to the top of the head and ears and a snout protrude several inches in their correct places. The mask itself is covered in a fine gold filligree of swirls and ankhs whilst the eye sockets seem to glow a blazing white. Although appearing to be heavy it allows for fluent movement and all around vision, leaving no blind spots except natural ones.
Spoiler:


The wielders clothing changes to a metallic gold skirt and halter top that exposes the midriff. The skirt itself is calf length and splits up the front to allow movement, with a simple black cloth hanging to keep everything covered. On the top of the skirt is a chain belt with charms made up of ankhs that matches an anklet on the wielders right ankle. The top is tied at the neck and back tightly to keep it secure and moveable and the wielder is left barefoot. On the wielders upper left arm is a simple gold armlet in the shape of a jackal.
Spoiler:



Abilities:
Spoiler:
The wielder gains a significant speed and strength boost, allowing them to move with the speed and agility of a Jackal and lift twice as much as before. The legs of the user are also inbued with strength allowing for kicks powerful enough to break rock and the ability to jump to extreme heights. (In testing the highest the user has ever jumped is just over 9m.) The abilities from Shikai are also boosted, raising the weight limit of the weapon to 270lbs (122kg) and allowing both ends of the axe to change weight. Zenrei no Kachi now needs only a split second glimps of any part of the opponents body in order to weigh the soul and the users reiatsu rises by approx. 70%.

Hantei no Omori (Weight of Judgement)
Spoiler:
This ability brings forth the sense of dread that is present in the inner world of Jakarru Kami no Kashira. It presses down on the opponent and makes them nervous and jittery, instilling a sense of paranoia that can potentially disable the opponent. In the most extreme cases it can cause a state of live mummification, dry-freezing the opponent on the spot completely.


Fighting Style:
Spoiler:
During the sealed state of Jakkaru Kami no Kashira the wielder uses a form of Ninjutsu that focuses on the use of Kama and Kusarigama. The aim is to trap and block the opponents weapons, disarming them or disabling them as quickly as possible. The sickled shape of the blade is perfect for this style and often catches opponents off guard as they expect the vicious looking blade to slash and rip. However due to the curve of the blade it is very difficult to slash and easier to trap weapons and limbs whilst still causing damage. Decapitation however is quite suited to the blade.

During Shikai the user switches to a mix of Bojutsu, the Okinawan style centred on the use of a six foot staff, and Tahtib, an Ancient Egyptian style that is focused on head shots and distraction, often being flamboyant and graceful. The spiked flail that completes the staff is the perfect distraction method, the opponent often too busy focusing on what they consider to be the dangerous end and forgetting about the range of the handle itself. This allows the wielder to fully utilise both parts of the weapon for both attack and defense.

During Bankai the user once again switches styles. Whilst keeping the use of Tahtib they forgo the Okinawan Bojutsu and replace it with the Northern Chinese Staff. This allows the user to focus more on cutting and swinging, whilst at the same time defending and aiming for the vital areas such as the head, rib cage, stomach and back in order to cause the most damage. The users increased speed, strength and agility also helps with this style as they can still attack from unusual positions, never wasting a movement, being quick on defense and increasing the power of their strikes.

During all three states the user rarely uses Kido and if it is used it is more of a distraction method or lure in order to set a trap. Any hand to hand that is used is centred on the Wushu style, using the wielders flexibility and initiative to the greatest advantage they can.


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#1745
Old 06-27-2010, 07:11 AM
Roostophe
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atleast our defence are on form now
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#1746
Old 06-27-2010, 07:15 AM
Yexley
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Our defense is sucking...
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#1747
Old 06-27-2010, 07:17 AM
Hisagi_Chan
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Terry has made too many mistakes. Yes he's recovered them and stopped the attacks but honestly, a player of his level shouldn't be making the BASIC mistakes that he is.
__________________


Spoiler:




Jakarru Kami no kashira (Head of the Jackal God)
Spoiler:

Sealed state:
Spoiler:
Jakarru Kami no Kashira is a 33" long Katana with a 28" blade and 5" hilt. The blade is black and curved more than usual, causing it to resemble a large sickle or hook on a shepherds crook. The Guard is a vibrant gold coloured octagon with Ankh's etched in to both sides at half centimetre intervals. The hilt of the katana is black to match the blade but wrapped neatly in a white, bandage like, material and topped in a gold coloured pommel cover.On the butt of the pommel cover is a small carving of a Jackals head.


Inner World:
Spoiler:
The inner world is a desolate landscape of what seems to be white sand and rock. On closer inspection however the sand is revealed to be natron, a salt-like substance used to preserve mummies, and the rocks are the lower half of unused Canopic Jars made of calcite. A vicious wind blows through the landscape at all times, constantly changing the terrain and weighing the visitor down with a sense of dread caused by the thought that they may not escape. There is only one way in and out of this world and that is a black door, edged in a gold light, that is constantly changing position. Jakarru Kami no Kashira refers to the door as "The Souls Entrance" and only he is able to lead you to the door and to freedom.


Spirit:
Spoiler:
The spirit of Jakarru Kami no Kashira is a small black jackal with a bandage around the neck, tied in to a bow. He is extremely silent and only speaks when he feels it is necessary for him to do so. His stare is somewhat unnerving, as if he is constantly weighing you up and deciding where to place you on his list. In stark contrast to his surroundings he is active all day, though more so at dawn and dusk, constantly gathering Natron and weighing it on his front paws. His calm demeanour and wise words earn him great respect and he will return that respect if he deems you worthy enough. The greatest form of respect he shows is allowing you to leave the inner world by guiding you to the door.


Shikai Release Command: Anatatachi wa hakaru, Jakarru Kami no Kashira (Weigh them, Head of the Jackal God.)

Appearance:
Spoiler:
Jakarru Kami no Kashira changes in to a spiked black wooden flail. It is made from two pieces of wood that are attached by a white 3" chain, like an overly large nunchuk, and are extremely durable. The handle (For lack of a better word) is 1.5m long and 1.5" in diameter. The spiked piece of wood is 1m long and 1.5" in diameter. It is covered in gold coloured metal spikes that are spaced half an inch either side and run down to the end of the wood. The tip of the spiked piece is curved upwards slightly to form a crude tearing or grappling hook.


Abilities:
Spoiler:
In Shikai, Jakarru Kami no Kashira gains the ability to increase or decrease the power of its attacks by altering the weight of the spiked pole on the flail. The heavier the spiked pole becomes, the more damage is caused but it becomes harder to wield. The maximum the wielder can carry effectively is 135lbs (roughly 61kg) though it can go higher. The only time the maximum weight would be used is if the opponent was significantly larger than the wielder.

Zenrei no Kachi (Worth of one's whole soul)

This ability allows Jakarru Kami no Kashira to peer in to the opponents soul and weigh it against the feather of truth. If the soul is lighter than the feather by a great deal then any damage caused by Jakarru Kami no Kashira will be miniscule, even if the wound would normally kill. The heavier the soul the greater the damage and if the soul is heavier than the feather by a great margin even the smallest cut can be turned in to a life threatening injury.

When this ability is used the wielder can see the soul being weighed by Jakkaru Kami no Kashira as a ghostly image in front of the opponent and can be seen by both opponent and wielder. It depicts Jakarru Kami no Kashira with a set of scales placed in front of him. On the right hand scale is the feather of truth and on the left hand scale is a blue light in the shape of a heart, representing the opponents soul. Once the soul is measured Jakarru Kami no Kashira returns to the inner world with the scales and feather of truth. In shikai the complete form of the opponent is needed to be seen, even if only for a second, in order for the soul to be weighed.


Bankai: Jakarru Kami no Genri (Fundamental truth of the Jackal God)

Activation:
Spoiler:
The wielder holds the flail horizontally across the chest and calls Bankai. There is then a flash of gold light and the Bankai is revealed.


Appearance:
Spoiler:
The flail becomes a two headed axe on a gold coloured shaft, approx. 1.8m in length and 1.5" in diameter. The axes are positioned on each end, like the heads of a shovel, and crescent shaped. They're both a gold colour to match the shaft and engraved with a black Jackal head on each flat side. Approx. 14" in diametre they are razor sharp and extremely light, allowing for a faster swing or slash.

The wielders head becomes encased in a black metal mask in the shape of a Jackal head. They are covered from the base of the neck, all the way to the top of the head and ears and a snout protrude several inches in their correct places. The mask itself is covered in a fine gold filligree of swirls and ankhs whilst the eye sockets seem to glow a blazing white. Although appearing to be heavy it allows for fluent movement and all around vision, leaving no blind spots except natural ones.
Spoiler:


The wielders clothing changes to a metallic gold skirt and halter top that exposes the midriff. The skirt itself is calf length and splits up the front to allow movement, with a simple black cloth hanging to keep everything covered. On the top of the skirt is a chain belt with charms made up of ankhs that matches an anklet on the wielders right ankle. The top is tied at the neck and back tightly to keep it secure and moveable and the wielder is left barefoot. On the wielders upper left arm is a simple gold armlet in the shape of a jackal.
Spoiler:



Abilities:
Spoiler:
The wielder gains a significant speed and strength boost, allowing them to move with the speed and agility of a Jackal and lift twice as much as before. The legs of the user are also inbued with strength allowing for kicks powerful enough to break rock and the ability to jump to extreme heights. (In testing the highest the user has ever jumped is just over 9m.) The abilities from Shikai are also boosted, raising the weight limit of the weapon to 270lbs (122kg) and allowing both ends of the axe to change weight. Zenrei no Kachi now needs only a split second glimps of any part of the opponents body in order to weigh the soul and the users reiatsu rises by approx. 70%.

Hantei no Omori (Weight of Judgement)
Spoiler:
This ability brings forth the sense of dread that is present in the inner world of Jakarru Kami no Kashira. It presses down on the opponent and makes them nervous and jittery, instilling a sense of paranoia that can potentially disable the opponent. In the most extreme cases it can cause a state of live mummification, dry-freezing the opponent on the spot completely.


Fighting Style:
Spoiler:
During the sealed state of Jakkaru Kami no Kashira the wielder uses a form of Ninjutsu that focuses on the use of Kama and Kusarigama. The aim is to trap and block the opponents weapons, disarming them or disabling them as quickly as possible. The sickled shape of the blade is perfect for this style and often catches opponents off guard as they expect the vicious looking blade to slash and rip. However due to the curve of the blade it is very difficult to slash and easier to trap weapons and limbs whilst still causing damage. Decapitation however is quite suited to the blade.

During Shikai the user switches to a mix of Bojutsu, the Okinawan style centred on the use of a six foot staff, and Tahtib, an Ancient Egyptian style that is focused on head shots and distraction, often being flamboyant and graceful. The spiked flail that completes the staff is the perfect distraction method, the opponent often too busy focusing on what they consider to be the dangerous end and forgetting about the range of the handle itself. This allows the wielder to fully utilise both parts of the weapon for both attack and defense.

During Bankai the user once again switches styles. Whilst keeping the use of Tahtib they forgo the Okinawan Bojutsu and replace it with the Northern Chinese Staff. This allows the user to focus more on cutting and swinging, whilst at the same time defending and aiming for the vital areas such as the head, rib cage, stomach and back in order to cause the most damage. The users increased speed, strength and agility also helps with this style as they can still attack from unusual positions, never wasting a movement, being quick on defense and increasing the power of their strikes.

During all three states the user rarely uses Kido and if it is used it is more of a distraction method or lure in order to set a trap. Any hand to hand that is used is centred on the Wushu style, using the wielders flexibility and initiative to the greatest advantage they can.


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#1748
Old 06-27-2010, 07:17 AM
Roostophe
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better atleast
Gerrard is pissing me off
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#1749
Old 06-27-2010, 07:23 AM
Yexley
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Our defense it terrible...
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#1750
Old 06-27-2010, 07:25 AM
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Quote:
Originally Posted by Maszrum View Post
Yeah. And hopefully this situation will make FIFA change something. Blatter is stubborn and doesn't want to allow more technology (photocell in goals) on the field cause he says it'll slow down the game. >.< Moron. But maybe the pressure will make him.

And seriously. That's really good match.
I really don't get how it would slow the game down much at all. Surely a few seconds and that's all it would be is worth it to get the right call in something as important as this.

3-1 not looking good for England.

Edit: 4-1 Bye bye England.
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