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#21
Old 09-16-2011, 07:46 AM
LordNecrotis
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Originally Posted by irugathesilent View Post
A little different when all Kira's zan has been shown to do so far is increase things weight and matsu's shikai counters 100% by being gas and not a physical item to increase its weight
i agree

@WakingDreamer- kira had his guard down because he thought haineko was disabled, whereas yumichika knows his zan doesn't do shit(in your example)... so his guard wouldn't drop

also matsumoto is a vc, so yumichika wouldn't play around(like with ganju)

but matsumoto would be expecting a fifth seat, that appears incapable of being a fourth seat.... this is after their wins in the SS arc, so matsu. shouldn't know anything except his squad and possibly his seat number

SCquote- I wonder . . . can Rangiku command Haineko's ash to go through Yumichika's nostrils (inhalation) and ears?

If she can, then Yumichika dies from horrible internal bleeding.


@skycrapper- if she could , i think she would have when she was outnumbered 3-1

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#22
Old 09-16-2011, 09:29 AM
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@Necrotis And to quote Iruga's post about Rangiku - Kira fight : There's physics in play there. Haineko negates Wabisuke's shikai effects once it's turned from big chunk of zanpakutou metal into organic-like ash that goes airborne once it's shikai-released . . . thus I can safely say that Haineko's ash retains its physical properties as ash, which includes being finer than a common dust. And if one could choke or sneeze from breathing in common dust, ash can at least do the same thing, right?
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Check out my new entry, The Solstice Dragons.
Spoiler:
The Dragons of the Mist
Spoiler:
The Story
Spoiler:
The name Dragons of the Mist are given to dragons grown by a secretive group of alchemists known as the Blackshrouds, somewhere in the misty, magical Blackwoods forest. They done various experiments on various breeds of dragons they collected from across the Lands of Perils, resulted in a vast amounts of dead bodies and corpses of dragons, which due to the unknown magical feats of the Blackwoods forest quickly dissolve and become one with the humus and mosses of the forest floor, not letting any foul odor and rotting flesh happen.

Nevertheless, though insignificant compared to the amount of failures, the Blackshrouds succeeded in creating new breeds of dragons with unique, and some of them violent, traits and abilities. Legends tell that there were seven Dragons of the Mist. The last two, Jarkul Dramargahn and Haelyn Woodswyrm possesses abilities that at the end enables them to escape from the grasp of the mad alchemists and tried to lead the other five to freedom. Dramargahn created such an elaborate illusions and lured the alchemist to unlock the cages and bars for the dragons to go out and fly away.

But since they were grown in the exposure of the mists of the Blackwoods forest, once they took flight away from the forest, their bodies disintegrated violently and disappears within seconds. Knowing this, Dramargahn tried to pull Woodswyrm back into the mist, but then realized that she was not affected by the binding effect due to her abilities. It's a peace and calming aura which affects those who are physically close to her, thus protected Dramargahn in their escape flight.

For long, he traveled everywhere together with her, fearing that he would suffer the same fate of the other five should he go away from her. But later, they found that as they travel further from the forest, the binding effect grows thin and finally disappears.

Then the two decided to go separate ways.
Haelyn Woodswyrm
Spoiler:

Haelyn Woodswyrm is a legendary guardian of the vast Gravinwoods forest, east of the gleaming City of Pfarvaldar.

Haelyn is one of the last of her kind, the Dragons of the Mist, born with a unique, invisible aura of influence that affects her surroundings. It gives the feeling of serenity and peace around the cave where she lives, thus many creatures take refuge in the vicinity of her dwelling and make it a safe haven that protects them from the brutality and violence of the beautiful forest.

Due to this condition, she is bound to stay in the center of the forest. If she leaves, serenity would be gone, and chaos would destroy the forest swiftly.

The other Dragon of the Mist is a male dragon, Jarkul Dramargahn, the guardian of Mount Sharvandar, the Mountain of Kings.
Jarkul Dramargahn
Spoiler:

Jarkul Dramargahn is one of the last two Dragons of the Mist alive in the realm of the Lands of Perils. He lives around the clouds and fog of the Mountain of Kings.

The Mountain of Kings is the one place where the people bury their kings along with their favorite treasures and valuables, during the Black Age that destroyed the land and gave birth to its name.

His task is to provide a series of tests to the people who take the mountain pass past the great Helvin Bridge. He drops images and illusions into the mind, to give them visual choices to take. The choices are always the same : Earthly riches and wisdom, with different themes according to the feats, memories and traits.

They who fail the tests are given a last illusion to lure them off the cliffs.
The Baardard Nikhim
Spoiler:
The Story
Spoiler:
There were many dragon hunters groups in the Lands of Perils, and Baardard Nikhim was one among few with both attitude and wealth worth respect.

They have many bases spread across the land, including sea fleets, forest watchtowers, cavern burrows and even mountain halls to keep their loots and dragons.

These are but a few of their stories, found in scribes, journals and parchments found by various efforts in trying to keep their violent ways at bay.
Khraxx Galaxx
Spoiler:

Khraxx Galaxx was owned by Valina Jafina, one of the great leader of the Baardard Nikhim, a group of dragon hunters from the eastern borders of the Lands of Perils. They are said to be the most successful pair in the long history of the dragon hunters, and their reputation was whispered with fear among the dragon communities and lairs throughout the land.

They were last seen leading the group chasing a Hellfire Wyvern beyond the borders of Manticula Vex, a desert in the northern area of the Lands of Perils.

They never come back, and no one know what happened to the dragon hunters.
Gorak Barimm
Spoiler:

Near the Lands of Perils, deep in the vast, desolate desert of Manticula Vex, lives Gorak Barimm, a Hellfire Wyvern exiled from his volcanic dwellings due to his unique, calm behavior. He used to live in a cave near the Horad's Peninsula, until he was lost to a fight with a powerful wizard who desperately wanted to seize the cave for unknown purposes.

Barimm lives for a long time in the desert, and rumor spreads of a lone Hellfire Wyvern lives in a rocky cave, ready to be caught. Many sought to seize him, but all fails due to the harsh environment, and Barimm's fiery defense when they successfully reach his lair.

Even the feared dragon hunters group Baardard Nikhim lost one of their respected leader trying to seal him.
The Tale of the Southshores Bind
Spoiler:
The Story
Spoiler:
The Tale of Southshores Bind tells a story about a relationship between two dragons of different races, the Deep Sea Dragons and Waterhorse Dragons races, who are known for their long history of adversary.

The tale originates from the finding of ancient scrolls and journals of the infamous dragon hunters group known as the Baardard Nikhim, when queen Mara Shirania ordered her assassins to wipe out the entire members of one of the group's fleet base out of anger due to their raid on her firstborn son's ship.

The queen learned about the story from the passages about the sinking of one of their elite ship due to a violent encounter with a Deep Sea Dragon in the middle of their quest of catching a certain Waterhorse Dragon.

The story touched her so much, knowing the background history of the two dragon races, and the fact that her ancestors were involved in the great war known as the Black Age when different races fought to claim ownership of the once vast and rich world, resulted with the great losses of the fighting races and the ruining of the world, leaving a world of desolated and barren lands known as The Lands of Perils. She then began to use it as goodnight storytelling to her younger and only son to teach him about friendship as an effort to put ideas in his mind that differences are not to be taken as a reason to hate, but to love and complete each other.

A maid of the castle learned of the story, and began to tell it to her children, and the story quickly spread across the kingdom, and finally reached a certain fisherman lived on a peninsula just south of the city borders. Farharn Ban'nim recognized the story and the truth behind it from the two Waverunner Dragons found and owned by his daughter, who told him about distant friends of them whose fate was so similar, involving a group of dragons hunters, and the sinking of their ship as they tried to flee.

The Ban'nim family then started to tell and spread the story confirming the original story told by the queen, and it finally reached the queen's court. Queen Mara then ordered Farharn to come and tell the story himself in front of her. Instead, the Ban'nim family took with them the two Waverunner Dragons to tell the story with crisp and clear details. The whole court was amazed, maybe due to the magical traits of the Waverunners when they told the story, and the tale became one of the early efforts in keeping and maintaining peace across the Lands of Perils. Every time people pass on the story, both listeners and storytellers can feel the emotions involved between Hakh'al Mumbadii and Marthil Hadad, thus gives them the urge to pass it on.
Hakh'al Mumbadii
Spoiler:

Hakh'al Mumbadii was one of the deep sea dragons who was once colonized the seabeds of the calm Oceans of the Southshores. He was born with unique physical traits that forbid him to go to shallower depths. Thus, the dark and gloomy parts of the deep was all he had to live with.

He had a friend, Marthil Hadad, who used to tell stories about the beauty of the surface world, and they shortly brought together to a bound of friendship for hundreds of years.

Hakh'al died when he tried to help her from getting slaughtered by the Baardard Nikhim, a group of dragon slayers from the East. He decided to brave himself and swim to the surface to give aid to the distressed waterhorse dragon, and successfully made the dragon slayers fled for their lives due to his violent attack. Despite the efforts, Marthil Hadad already sustained mortal wounds and nearing death, while Hakh'al finally found out how cruel shallow waters could do to him. Their helpless bodies slowly sank to the depths of the sea.
Marthil Hadad
Spoiler:

Marthil Hadad was a waterhorse dragon, usually seen prancing on the surface when ships and cruisers sailed the waters near her colony habitat. People found her unique behavior quite entertaining

She had a friend, a deep sea dragon named Hakh'al Mumbadii, who loved to listen to her tales and stories about the beautiful life on the surface, because he was born with unique physical traits that made him unable to go near the shallower depths. Their friendship endured hundreds of years, and within those years she learned how to transfer her feelings telepathically, so she could describe the beauty of the sun's dawn to him, along with the warmth of its light.

But humans' greed finally got to her, when the Baardard Nikhim, a group of dragon slayers from the East set sail to hunt down the pretty waterhorse dragon. She tried to struggle against them, but humans' arsenal of cruelties finally able to inflict mortal wounds on her. She died along with Hakh'al who tried to help her.
The Solstice Dragons < NEW!
Spoiler:
The Story
Spoiler:
It is well-known among scribers and storytellers that there's a fun-loving, brilliant-brained Professor Jahred Margul who lives in a foreign country, far across the Westbound Sea - "Farlands", as described in a more familiar way.

The eccentric, yet friendly professor conducts unending experiments and inventions, which mainly for his own benefits, though sometimes he dedicates his creations to help his fellow townfolks and farmers in their businesses.Among those creations, The Solstice Dragons are known to be the greatest ones.
Summersun
Spoiler:

Professor Jahred Margul loves sunbathing and recreational picnics. And the only perfect season to do those things is the Farlands Summer with its hot, sunny weather and the low humidity. So, he modified a Seasonal Summer Dragon to be able to absorb the energy of the sun, and control the humidity of the air around him. And thus was born Summersun.

His magical traits activate during the Summer season of Farlands. He sunbathes during the day, and releases the energy during the night, along with his ability to control the humidity of the evening air. Though harmless and with a small area of effect, the released sun's energy is enough for the professor to continue his sunbathing and picnic schedule around his laboratory with Summersun lazily floats in the air yawning and waiting for the sunrise to repeat the process again.
Greyfall
Spoiler:

Greyfall is one of the Solstice Dragons created and/or modified by Professor Jahred Margul of the Farlands. Greyfall's magical traits activate during the autumn season of the Farlands. His magical traits are mainly psychological: The magical aura induces the calm, melancholy feelings to whoever present within its vicinity, which usually gives them the urge to write poetry, cry over sad stories, or just close their eyes and enjoy the cool breeze of the air.
Snowbreed
Spoiler:

Snowbreed is one of the Solstice Dragons of the Farlands. Snowbreed's magical traits activate during the winter season of the Farlands. They involve mainly atmospheric influences, including cold breeze, snowflakes, hails, and sometimes auroras. It is also recorded that, in rare occasions, Snowbreed even controls the cold weather of winter, to make it less freezing for the living things in the surrounding area to endure and survive.
Epilogue
Spoiler:
The professor is yet to find a Seasonal Dragon's spring egg, due to the difficulty to obtain it.
FAN CLUBS Not quite done, still work in progress
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OTHER STUFFS
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#23
Old 09-16-2011, 05:16 PM
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Originally Posted by LordNecrotis View Post
@WakingDreamer- kira had his guard down because he thought haineko was disabled, whereas yumichika knows his zan doesn't do shit(in your example)... so his guard wouldn't drop

also matsumoto is a vc, so yumichika wouldn't play around(like with ganju)

but matsumoto would be expecting a fifth seat, that appears incapable of being a fourth seat.... this is after their wins in the SS arc, so matsu. shouldn't know anything except his squad and possibly his seat number
At the same time all the opponents Yumichika has versed were all close range and underestimating him, since they could beat the shit out of him with little effort. The speed of Yumichika's shikai is not known since just like your implying with Kira, the two opponents he had definitely had their guard down too.

If you want an actual battle of skill and NOT a sucker punch victory (since no SOM or knowledge specified) then :

They have full knowledge on each others abilities and dont hesitate to use their powers. Its basically a battle of mid-range shikais. NO ONE will get close to each other with knowledge.

So - can Yumichika win like this...? Matsumoto has shown to be able to get her shikai cloud in a wide area in front of her. As I said in my first post whoever tags the other first with their shikai wins.

Im not sure if Yumichika's vines have the power of 3 Fraccion Ceros to pucnh or disperse through Matsumoto's shikai cloud.
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#24
Old 09-17-2011, 06:23 AM
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Originally Posted by Waking_Dreamer View Post
At the same time all the opponents Yumichika has versed were all close range and underestimating him, since they could beat the shit out of him with little effort. The speed of Yumichika's shikai is not known since just like your implying with Kira, the two opponents he had definitely had their guard down too.

If you want an actual battle of skill and NOT a sucker punch victory (since no SOM or knowledge specified) then :

They have full knowledge on each others abilities and dont hesitate to use their powers. Its basically a battle of mid-range shikais. NO ONE will get close to each other with knowledge.

So - can Yumichika win like this...? Matsumoto has shown to be able to get her shikai cloud in a wide area in front of her. As I said in my first post whoever tags the other first with their shikai wins.

Im not sure if Yumichika's vines have the power of 3 Fraccion Ceros to pucnh or disperse through Matsumoto's shikai cloud.
In regard to SOM, both competitors have full knowledge on each other, sorry for not stating that earlier on, my bad
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#25
Old 09-17-2011, 08:16 AM
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Originally Posted by skycrapper View Post
@Necrotis And to quote Iruga's post about Rangiku - Kira fight : There's physics in play there. Haineko negates Wabisuke's shikai effects once it's turned from big chunk of zanpakutou metal into organic-like ash that goes airborne once it's shikai-released . . . thus I can safely say that Haineko's ash retains its physical properties as ash, which includes being finer than a common dust. And if one could choke or sneeze from breathing in common dust, ash can at least do the same thing, right?
i agree that it should be possible... but it hasn't been shown, maybe she doesn't have the mastery of haineko needed to use it that way... or maybe it's a technique that'll be available once she gets bankai.... but it's not there yet

Quote:
Originally Posted by Waking_Dreamer View Post
At the same time all the opponents Yumichika has versed were all close range and underestimating him, since they could beat the shit out of him with little effort. The speed of Yumichika's shikai is not known since just like your implying with Kira, the two opponents he had definitely had their guard down too.

If you want an actual battle of skill and NOT a sucker punch victory (since no SOM or knowledge specified) then :

They have full knowledge on each others abilities and dont hesitate to use their powers. Its basically a battle of mid-range shikais. NO ONE will get close to each other with knowledge.

So - can Yumichika win like this...? Matsumoto has shown to be able to get her shikai cloud in a wide area in front of her. As I said in my first post whoever tags the other first with their shikai wins.

Im not sure if Yumichika's vines have the power of 3 Fraccion Ceros to pucnh or disperse through Matsumoto's shikai cloud.
@underline- the same could be said for matsu... and could be taken to a greater extreme than yumichika's situation as a group would see even less of a threat from a single individual

@bold- i'm not really sure where you get this... in both instances yum. TOLD his opponents they were about to be finished

and as for speed... kubo's showed RK to be sealed in one panel, and wrapped around CC the next, so i'd say it's pretty fast

@boldunderline- i may be wrong... but it seems that i remember matsu having to put forward some effort to move haineko around, when using it to shield
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#26
Old 09-17-2011, 01:45 PM
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^it's probably similar to Senbonzakura in bankai; both can probably move their abilities telepathically but double in speed/ increase in precision when using hands (or hilt in rangiku's case).
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#27
Old 09-17-2011, 03:53 PM
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@LordNecrotis

The distance at which Matsumoto was facing the Halibabies:
http://www.mangafox.com/manga/bleach/v38/c330/7.html

The Speed at which Haineko surrounds them:
http://www.mangafox.com/manga/bleach/v38/c330/8.html

The area which Haineko covers the front of Matsumoto:
http://www.mangafox.com/manga/bleach/v38/c330/10.html

The volume in which the Ash can completely surround its opponents:
http://www.mangafox.com/manga/bleach/v38/c330/11.html

^ She never even had to be pushed to use this tactic and was pretty much her first move.

----------------

The distance of Yumichika and Coolhorn:
http://www.mangafox.com/manga/bleach/v37/c321/12.html

The distance when Yumichika tags the fraccion:
http://www.mangafox.com/manga/bleach/v37/c321/15.html

^ Doesnt really matter though since Coolhorn had already activated his own ability, which closed off an area preventing him to evade as an option - he would need to drop his thorn cage before he could move away.

OP was correct. Its not really a one-sided match in Yumichika's favor at all.
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#28
Old 09-17-2011, 04:31 PM
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Quote:
Originally Posted by Waking_Dreamer View Post
@LordNecrotis

The distance at which Matsumoto was facing the Halibabies:
http://www.mangafox.com/manga/bleach/v38/c330/7.html

The Speed at which Haineko surrounds them:
http://www.mangafox.com/manga/bleach/v38/c330/8.html

The area which Haineko covers the front of Matsumoto:
http://www.mangafox.com/manga/bleach/v38/c330/10.html

The volume in which the Ash can completely surround its opponents:
http://www.mangafox.com/manga/bleach/v38/c330/11.html

^ She never even had to be pushed to use this tactic and was pretty much her first move.


----------------

The distance of Yumichika and Coolhorn:
http://www.mangafox.com/manga/bleach/v37/c321/12.html

The distance when Yumichika tags the fraccion:
http://www.mangafox.com/manga/bleach/v37/c321/15.html

^ Doesnt really matter though since Coolhorn had already activated his own ability, which closed off an area preventing him to evade as an option - he would need to drop his thorn cage before he could move away.

OP was correct. Its not really a one-sided match in Yumichika's favor at all.
@bold- i'd like to point out that the three fraccion were surrounded by haineko not only long enough to talk, but to charge and fire a cero.... and if you look at page 14 you'll clearly see that they took no significant damage

yumichika was shown to take significant damage from cc, before releasing

i've not seen any staying power from matsumoto... and this would be a long fight if matsumoto can avoid RK

@underline- there was still enough distance between yumichika and cc to show that RK has impressive speed when released

tbh i think yumichika is one of the top three vc level fighters we've seen... hisagi and kira being the others
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#29
Old 09-17-2011, 06:11 PM
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Actually incorrect.

To be more specific - the moment Matsumoto releases here shikai the Fraccion were surrounded on all sides by her Ash right?



They only started chattin' away after being surrounded by it. Matsumoto was just casually waiting for them to do something foolish like rush through it.

After they realized they Ash was dangerous Matsumoto with CLICK of her fingers blocked them completely - explicitly saying its not something you can run away from. That's definitely a comment about its speed and not just a subjective panel interpretation.





Also about page 14 - they never got tagged by the Ash. Thats the point of the THREE Ceros - they dispersed the Ash tornado before it collapsed on them.

Since Yumichika doesnt have offencive power like ceros or even kido since his squad looks down on that - it doesnt look good for him.

Shikai Ikkaku lost to GT-less Shikai Ichigo, and Yumichika is weaker than Ikkaku in melee. Seriously outside his hax rieatsu vines there's nothing that special about Yumichika for VC-level.

I agree with Cakespoon - now that Matsumoto has knowledge, odds are in her favor...
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#30
Old 09-17-2011, 06:54 PM
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Quote:
Originally Posted by LordNecrotis View Post
i agree that it should be possible... but it hasn't been shown, maybe she doesn't have the mastery of haineko needed to use it that way... or maybe it's a technique that'll be available once she gets bankai.... but it's not there yet
It's not a technique, skill or magic. It's simple, standard physics, as simple as saying that she can do backhand swing with a sword. Okay, she does not have to command it to enter the opponent's nostrils and ears, all she has to do is to make the ash surround the opponent's body so close, the opponent must inhale air with some traces of ash. Just like when we try to inhale in a middle of a sand storm. Or, she could just concentrate the ash whirl around the head, and the opponent is forced to gasp for air, including the ash.

EDIT: Furthermore, there's no reason why she can't command the ash to enter one's nostrils. She can literally steer the ashes with a flick of her wrist and a snap of her fingers. Unless Haineko is ever bothered to feel disgusted of nose hairs and snot, IMO Rangiku can command the ash to blow the nose from the inside.
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DRAGONS!!!

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Help me raise them!!!


ADULT DRAGONS!!!
Check out my new entry, The Solstice Dragons.
Spoiler:
The Dragons of the Mist
Spoiler:
The Story
Spoiler:
The name Dragons of the Mist are given to dragons grown by a secretive group of alchemists known as the Blackshrouds, somewhere in the misty, magical Blackwoods forest. They done various experiments on various breeds of dragons they collected from across the Lands of Perils, resulted in a vast amounts of dead bodies and corpses of dragons, which due to the unknown magical feats of the Blackwoods forest quickly dissolve and become one with the humus and mosses of the forest floor, not letting any foul odor and rotting flesh happen.

Nevertheless, though insignificant compared to the amount of failures, the Blackshrouds succeeded in creating new breeds of dragons with unique, and some of them violent, traits and abilities. Legends tell that there were seven Dragons of the Mist. The last two, Jarkul Dramargahn and Haelyn Woodswyrm possesses abilities that at the end enables them to escape from the grasp of the mad alchemists and tried to lead the other five to freedom. Dramargahn created such an elaborate illusions and lured the alchemist to unlock the cages and bars for the dragons to go out and fly away.

But since they were grown in the exposure of the mists of the Blackwoods forest, once they took flight away from the forest, their bodies disintegrated violently and disappears within seconds. Knowing this, Dramargahn tried to pull Woodswyrm back into the mist, but then realized that she was not affected by the binding effect due to her abilities. It's a peace and calming aura which affects those who are physically close to her, thus protected Dramargahn in their escape flight.

For long, he traveled everywhere together with her, fearing that he would suffer the same fate of the other five should he go away from her. But later, they found that as they travel further from the forest, the binding effect grows thin and finally disappears.

Then the two decided to go separate ways.
Haelyn Woodswyrm
Spoiler:

Haelyn Woodswyrm is a legendary guardian of the vast Gravinwoods forest, east of the gleaming City of Pfarvaldar.

Haelyn is one of the last of her kind, the Dragons of the Mist, born with a unique, invisible aura of influence that affects her surroundings. It gives the feeling of serenity and peace around the cave where she lives, thus many creatures take refuge in the vicinity of her dwelling and make it a safe haven that protects them from the brutality and violence of the beautiful forest.

Due to this condition, she is bound to stay in the center of the forest. If she leaves, serenity would be gone, and chaos would destroy the forest swiftly.

The other Dragon of the Mist is a male dragon, Jarkul Dramargahn, the guardian of Mount Sharvandar, the Mountain of Kings.
Jarkul Dramargahn
Spoiler:

Jarkul Dramargahn is one of the last two Dragons of the Mist alive in the realm of the Lands of Perils. He lives around the clouds and fog of the Mountain of Kings.

The Mountain of Kings is the one place where the people bury their kings along with their favorite treasures and valuables, during the Black Age that destroyed the land and gave birth to its name.

His task is to provide a series of tests to the people who take the mountain pass past the great Helvin Bridge. He drops images and illusions into the mind, to give them visual choices to take. The choices are always the same : Earthly riches and wisdom, with different themes according to the feats, memories and traits.

They who fail the tests are given a last illusion to lure them off the cliffs.
The Baardard Nikhim
Spoiler:
The Story
Spoiler:
There were many dragon hunters groups in the Lands of Perils, and Baardard Nikhim was one among few with both attitude and wealth worth respect.

They have many bases spread across the land, including sea fleets, forest watchtowers, cavern burrows and even mountain halls to keep their loots and dragons.

These are but a few of their stories, found in scribes, journals and parchments found by various efforts in trying to keep their violent ways at bay.
Khraxx Galaxx
Spoiler:

Khraxx Galaxx was owned by Valina Jafina, one of the great leader of the Baardard Nikhim, a group of dragon hunters from the eastern borders of the Lands of Perils. They are said to be the most successful pair in the long history of the dragon hunters, and their reputation was whispered with fear among the dragon communities and lairs throughout the land.

They were last seen leading the group chasing a Hellfire Wyvern beyond the borders of Manticula Vex, a desert in the northern area of the Lands of Perils.

They never come back, and no one know what happened to the dragon hunters.
Gorak Barimm
Spoiler:

Near the Lands of Perils, deep in the vast, desolate desert of Manticula Vex, lives Gorak Barimm, a Hellfire Wyvern exiled from his volcanic dwellings due to his unique, calm behavior. He used to live in a cave near the Horad's Peninsula, until he was lost to a fight with a powerful wizard who desperately wanted to seize the cave for unknown purposes.

Barimm lives for a long time in the desert, and rumor spreads of a lone Hellfire Wyvern lives in a rocky cave, ready to be caught. Many sought to seize him, but all fails due to the harsh environment, and Barimm's fiery defense when they successfully reach his lair.

Even the feared dragon hunters group Baardard Nikhim lost one of their respected leader trying to seal him.
The Tale of the Southshores Bind
Spoiler:
The Story
Spoiler:
The Tale of Southshores Bind tells a story about a relationship between two dragons of different races, the Deep Sea Dragons and Waterhorse Dragons races, who are known for their long history of adversary.

The tale originates from the finding of ancient scrolls and journals of the infamous dragon hunters group known as the Baardard Nikhim, when queen Mara Shirania ordered her assassins to wipe out the entire members of one of the group's fleet base out of anger due to their raid on her firstborn son's ship.

The queen learned about the story from the passages about the sinking of one of their elite ship due to a violent encounter with a Deep Sea Dragon in the middle of their quest of catching a certain Waterhorse Dragon.

The story touched her so much, knowing the background history of the two dragon races, and the fact that her ancestors were involved in the great war known as the Black Age when different races fought to claim ownership of the once vast and rich world, resulted with the great losses of the fighting races and the ruining of the world, leaving a world of desolated and barren lands known as The Lands of Perils. She then began to use it as goodnight storytelling to her younger and only son to teach him about friendship as an effort to put ideas in his mind that differences are not to be taken as a reason to hate, but to love and complete each other.

A maid of the castle learned of the story, and began to tell it to her children, and the story quickly spread across the kingdom, and finally reached a certain fisherman lived on a peninsula just south of the city borders. Farharn Ban'nim recognized the story and the truth behind it from the two Waverunner Dragons found and owned by his daughter, who told him about distant friends of them whose fate was so similar, involving a group of dragons hunters, and the sinking of their ship as they tried to flee.

The Ban'nim family then started to tell and spread the story confirming the original story told by the queen, and it finally reached the queen's court. Queen Mara then ordered Farharn to come and tell the story himself in front of her. Instead, the Ban'nim family took with them the two Waverunner Dragons to tell the story with crisp and clear details. The whole court was amazed, maybe due to the magical traits of the Waverunners when they told the story, and the tale became one of the early efforts in keeping and maintaining peace across the Lands of Perils. Every time people pass on the story, both listeners and storytellers can feel the emotions involved between Hakh'al Mumbadii and Marthil Hadad, thus gives them the urge to pass it on.
Hakh'al Mumbadii
Spoiler:

Hakh'al Mumbadii was one of the deep sea dragons who was once colonized the seabeds of the calm Oceans of the Southshores. He was born with unique physical traits that forbid him to go to shallower depths. Thus, the dark and gloomy parts of the deep was all he had to live with.

He had a friend, Marthil Hadad, who used to tell stories about the beauty of the surface world, and they shortly brought together to a bound of friendship for hundreds of years.

Hakh'al died when he tried to help her from getting slaughtered by the Baardard Nikhim, a group of dragon slayers from the East. He decided to brave himself and swim to the surface to give aid to the distressed waterhorse dragon, and successfully made the dragon slayers fled for their lives due to his violent attack. Despite the efforts, Marthil Hadad already sustained mortal wounds and nearing death, while Hakh'al finally found out how cruel shallow waters could do to him. Their helpless bodies slowly sank to the depths of the sea.
Marthil Hadad
Spoiler:

Marthil Hadad was a waterhorse dragon, usually seen prancing on the surface when ships and cruisers sailed the waters near her colony habitat. People found her unique behavior quite entertaining

She had a friend, a deep sea dragon named Hakh'al Mumbadii, who loved to listen to her tales and stories about the beautiful life on the surface, because he was born with unique physical traits that made him unable to go near the shallower depths. Their friendship endured hundreds of years, and within those years she learned how to transfer her feelings telepathically, so she could describe the beauty of the sun's dawn to him, along with the warmth of its light.

But humans' greed finally got to her, when the Baardard Nikhim, a group of dragon slayers from the East set sail to hunt down the pretty waterhorse dragon. She tried to struggle against them, but humans' arsenal of cruelties finally able to inflict mortal wounds on her. She died along with Hakh'al who tried to help her.
The Solstice Dragons < NEW!
Spoiler:
The Story
Spoiler:
It is well-known among scribers and storytellers that there's a fun-loving, brilliant-brained Professor Jahred Margul who lives in a foreign country, far across the Westbound Sea - "Farlands", as described in a more familiar way.

The eccentric, yet friendly professor conducts unending experiments and inventions, which mainly for his own benefits, though sometimes he dedicates his creations to help his fellow townfolks and farmers in their businesses.Among those creations, The Solstice Dragons are known to be the greatest ones.
Summersun
Spoiler:

Professor Jahred Margul loves sunbathing and recreational picnics. And the only perfect season to do those things is the Farlands Summer with its hot, sunny weather and the low humidity. So, he modified a Seasonal Summer Dragon to be able to absorb the energy of the sun, and control the humidity of the air around him. And thus was born Summersun.

His magical traits activate during the Summer season of Farlands. He sunbathes during the day, and releases the energy during the night, along with his ability to control the humidity of the evening air. Though harmless and with a small area of effect, the released sun's energy is enough for the professor to continue his sunbathing and picnic schedule around his laboratory with Summersun lazily floats in the air yawning and waiting for the sunrise to repeat the process again.
Greyfall
Spoiler:

Greyfall is one of the Solstice Dragons created and/or modified by Professor Jahred Margul of the Farlands. Greyfall's magical traits activate during the autumn season of the Farlands. His magical traits are mainly psychological: The magical aura induces the calm, melancholy feelings to whoever present within its vicinity, which usually gives them the urge to write poetry, cry over sad stories, or just close their eyes and enjoy the cool breeze of the air.
Snowbreed
Spoiler:

Snowbreed is one of the Solstice Dragons of the Farlands. Snowbreed's magical traits activate during the winter season of the Farlands. They involve mainly atmospheric influences, including cold breeze, snowflakes, hails, and sometimes auroras. It is also recorded that, in rare occasions, Snowbreed even controls the cold weather of winter, to make it less freezing for the living things in the surrounding area to endure and survive.
Epilogue
Spoiler:
The professor is yet to find a Seasonal Dragon's spring egg, due to the difficulty to obtain it.
FAN CLUBS Not quite done, still work in progress
Spoiler:
OTHER STUFFS
Spoiler:

Last edited by skycrapper; 09-17-2011 at 07:00 PM
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